Poe 3.3 Witch Elementalist Builds

Poe Elementalists handle all items elemental. They’ve access to restricted but valuable element harm bonuses, and a few granted periodically or having a skill requirement. They’re in a position to also specialize in elemental ailments, Herald skills, and elemental golems. Some passive skills may very well be mixed and matched to accommodate some damage types, even physical and chaos. Now, U4GM shares with you Path of Exile 3.3 Witch Elementalist Builds. U4GM as a specialist, Poe Currency site, supplies protected, fast and affordable Poe Orbs for you personally. With over ten years of excellence, we’ve got served a huge number of clientele. Within the occasion you happen to be hesitating exactly where to get Poe Exalted Orb, U4GM could be an awesome selection.


[PoE 3.3 Build] Sufficient DPS for endgame Witch Elementalist With Poet’s Pen Lightning Warp

The build is stronger than ever in 3.3. Arc now has greater region coverage due to forks. Additionally, it got a huge harm buff, particularly against a single target. Ball Lightning got buffed at the same time. For the only purpose, the new advisable setup will probably be arc + ball lightning. The build has no other adjustments.

This build uses Lightning Warp and Arc, socketed in 2x The Poet’s Pen wands, to be able to speed-clear maps. Although this can be NOT an economical or beginner build (startup cost of 1-2 exalted), it ought to be achievable to function with this character as a league-starter and gradually receive each of the required pieces.

This build clears maps extra quickly than the conventional Unearth + Bodyswap + Volatile Dead combo and relies on Ball Lightning + Arc for single target. Defenses include things like items like ~7k eHP with Mind more than Matter, and Acrobatics/Phase Acrobatics. Using the modifications to Elementalist, Ball Lightning shocks enemies dozens of times per second, which has exceptional synergy collectively with all the Thoughts using the Council helmet. This build is capable of clearing all content material, such as red tier Elder and Shaper.

+ Clears maps more quickly than VD + Bodyswap
+ Adequate DPS for endgame (Shaper, red elder, Hall of Grandmasters, all maps to t16)
+ Tanky enough for all softcore purposes (7k EHP, Acrobatics, instant leech)
+ Quick to replace many gear pieces with magic discover gear

– Moderately expensive, not the most beneficial league-starter
– Can not do elemental reflect maps

Bandits: Help Alira

Beacon of Ruin -> Mastermind of Discord

Soul on the Brine King, Soul of Rakesh

Leveling Guides:
Use Arc / Storm Contact and progress via the game. Obtain a Diamond Flask anytime possible, and use Herald of Thunder & Herald of Ice to keep up your evident speed. Continue farming until you can afford Inpulsa’s Broken Heart (buy this first) and then 2x Poet’s Pens. BE CAREFUL WHEN PURCHASING POET’S PEN. If the wand is corrupted, then you Can not alter its sockets with the jeweler, fusing, or chromatic orbs – therefore, only buy a corrupted Poet’s Pen if it has 3-links and the colors that you desire.

PoB Link: https://pastebin.com/dyNdqN3E
Skill Tree: http://poeurl.com/bRq0
Example Link: https://www.pathofexile.com/forum/view-thread/2123293


[PoE 3.3 Build] Quick & Protected Enormous AOE Flame Golems Elementalist Build

Since cleared a lot of your end-game content with this correct setup and no added operate, Our Gamer decided to leave this build as quick and straightforward as probable to each old and new players. It is an incredibly uncomplicated setup here, without complex double-curse curse-on-hit, EE self-cast stuff and other unnecessary points that not worth it for 99.99% of the game.
Flame Golems do all harm right here, and other golems are just meat bags who supply immunities, regen and BUFF Flame Golems using Primordial Harmony jewels and themselves. Within the end, you will have 4 Flame Golems, 1 Ice, Lightning and Stone Golem
Flame Golems harm is scaled mainly by generic Minion Harm / Minion Cast Speed and via their skill cooldowns by way of Primordial Harmony Jewels also as other Golem Jewels.
Primordial Harmony jewels get started “working” seriously effectively if you possess a terrific deal of them at the same time as three other “different” golems up and operating also.
Your function is just to run ahead, cursing all the points with AOE Flammability and cast Flesh Supplying also as stay away from prospective death. Attempt to wait closer to Golems for Anger to become active on them.

+ Huge AOE
+ High effective HP: is often around 10K+ in total (3-4k life & 4-7k ES)
+ Chill, Freeze, Reflect, Ignite, Shock IMMUNE! Flasks are free!
+ Very passive gameplay. Good for SUPER BORED people!

– Is often hard to pull off the ground in a fresh economy (Anime Stone jewel requires about 80-100 Poe Chaos Orb investment)
– End-game HYBRID gear could possibly be highly-priced if you were min-max.
– Not a “wander” clear speed
– Not a “Blade Flurry 20M Shaper DPS.”
– You need a bit of chaos resistance

Liege with the Primordial, Elemancer, Paragon of Calamity, whatever (uber lab)

Bandits: Kill All

Major: Arakawa
Minor: Shakari

PoB Link: https://pastebin.com/ugSqChHU
Skill Tree: https://tinyurl.com/y7po7y7s
Example Link: https://www.pathofexile.com/forum/view-thread/2146515


[PoE 3.3 Build] Bonkers, Crazy Fun Elementalist Builds with Triple Herald Disintegrator Cast On Ignite

This is a brand new iteration from an old build I created back in 2016. What you happen to be looking at right here is a Cast On Ignite/Cast When Damage Taken Elementalist is wielding the new Elder employees Disintegrator and spamming various spells to bring about destruction and death everywhere.
In case you desire to have exciting when walking similar to an auto-bomber build but being a whole lot tankier, then this is the appropriate build for you. I¡¯ve completed various red maps from all tiers, also second boss maps, as well as Guardians.

+ Very flashy and colorful
+ Looks even better with all of the different MTX
+ 6k+ Life
+ 5 Endurance charges
+ 100% chance to ignite
+ Tons of spell casts per second
+ Mostly automatic
+ Decent harm and clear speed
+ Explosive
+ Fun
– Negative modifiers to Life Recovery and No-Regen maps
– High Physical/Chaos damage
– Ailment avoidance for enemies
– Starving for sockets
– Reflect (read extra in Advanced Strategies)
– Annoying to level
– Silence
– Lightning Thorns
– Can’t run Atziri/Uber Atziri

Bandits: Kill all

Major God
Solaris/Lunaris – fully upgraded (good for crit maps, ailment avoidance)
Minor God
Rakesh – fully updated (optional, helps a lot against Blood of Corruption, slows and Lab traps)

Pendulum of Destruction
Mastermind of Discord
Shaper of Desolation
Beacon of Ruin

PoB Link: https://pastebin.com/dKu6H6Wy
Skill Tree: https://tinyurl.com/yae3edjq
Example Link: https://www.pathofexile.com/forum/view-thread/2033965

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